Fabrique Nationale Herstal Project-90 Personal Defence Weapon. Go To Script. About US. ["Position"] = Vector(3.9278564453125, 0.0068359375, 5.662109375). ["Sound"] = "ambient/levels/labs/electric_explosion1.wav". Please turn off your ad blocker. ["Position"] = Vector(1.478271484375, 0.00146484375, -0.00439453125). Your email address will not be published. 2 hours ago ["Model"] = "models/maxib123/enclavelocker.mdl". ["Position"] = Vector(1.7352294921875, -2.118408203125, 1.6767578125). 2 hours ago The script is published on our website with scripts:https://www.roblox-scripter.com (NO POPUP. ["Position"] = Vector(-2.7130737304688, 7.2041015625, 7.8798828125). If you're an avid gamer looking to gain an edge, this video is a must-watch. | 0.91 KB, Lua | Check out the new version here.. Paste the script into your script application Fair use is a use permitted by copyright statute that might otherwise be infringing. 2 hours ago | 12.92 KB, We use cookies for various purposes including analytics. ["Position"] = Vector(1.0010986328125, 21.7822265625, 2.97509765625). NEW - This script is outdated, buggy, unsecure, unorganized and old. ["Angles"] = Angle(-1.1846111192426e-05, -90, -4.2688682810876e-07). By continuing to use Pastebin, you agree to our use of cookies as described in the. ["Position"] = Vector(12.333984375, -1.170654296875, 2.132080078125). Paste the script into your script application. Non-profit, educational, or personal use tips the balance in favor of fair use.This product is meant for educational purposes only. ["Position"] = Vector(34.5498046875, -3.872802734375, -10.30419921875). ["Angles"] = Angle(-0.34883296489716, 85.48624420166, -172.11143493652). | 3.72 KB, C++ | The video game Weapon Fighting Simulator is fun and interesting. loadstring(game:HttpGet("https://www.scriptblox.com/raw/WFS-or-Autofarm_393")(), local bb = game:GetService("VirtualUser"), game:GetService("Players").LocalPlayer.Idled:Connect(function(), for i, v in pairs(game:GetService("Workspace").Fight:GetChildren()) do, if string.find(v.Name,"FightArea") and not table.find(area,v.Name)then, table.insert(bossArea,"-- Select Area -- "), if v:FindFirstChild("BossTeleports") and not table.find(bossArea,v.Name) then, if _G.AreaLoad then _G.AreaLoad:Disconnect() end, _G.AreaLoad = game:GetService("Workspace").Fight.ChildAdded:Connect(function(asd), if string.find(asd.Name,"FightArea") then, if string.find(v.Name,"FightAre") and not table.find(area,v.Name)then, if asd:FindFirstChild("BossTeleports") then, if v:FindFirstChild("BossTeleports") and not table.find(bossArea,v.Name)then, for i, v in pairs(game:GetService("Workspace").Fight.Chests:GetChildren()) do, for x, y in pairs(game.Workspace.Fight[_G.selectedArea].Root:GetChildren()) do, table.sort(high, function(a,b) return a > b end), for a, b in pairs(game:GetService("Workspace").Fight.Chests:GetChildren()) do, if b.Name == y.Name and high[1] == b.ChestHp.Value then, table.sort(mid, function(a,b) return a < b end), if b.Name == y.Name and mid[tonumber(string.format("%.g",#mid/2))] == b.ChestHp.Value then, table.sort(low, function(a,b) return a < b end), if b.Name == y.Name and low[1] == b.ChestHp.Value then, local plr = game.Players.LocalPlayer.Character.HumanoidRootPart, for i, v in pairs(game:GetService("Workspace").Fight.ClientChests:GetChildren()) do, if (plr.Position - v.Root.Position).Magnitude < nearr then, nearr = (plr.Position - v.Root.Position).Magnitude, if v.Name == y.Name and string.find(v.Value,"ChestBaoXiang") then, if _G.checkAlive then _G.checkAlive:Disconnect() end, _G.checkAlive = game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function(), alive = false print(alive) wait(6) alive = true print(alive), game.Players.LocalPlayer.CharacterAdded:Connect(function(a), a:WaitForChild("Humanoid").Died:Connect(function(), local player = game.Players.LocalPlayer.Character.HumanoidRootPart, player.CFrame = part.CFrame * CFrame.new(0,2,5), game.Players.LocalPlayer.Character.Humanoid:MoveTo(enemy.Position), local lol = game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService('VirtualInputManager'):SendKeyEvent(true, key, false, game) wait(), game:GetService('VirtualInputManager'):SendKeyEvent(false, key, false, game), local library = loadstring(game:HttpGet("https://pastebin.com/raw/Uz6HijUN", true))(), local w = library:CreateWindow("Farming"), w:Toggle("Enabled", {flag = "a"}, function(value), if (hrt().Position - nearest.Root.Position).Magnitude < 50 then, fireclickdetector(nearest.Root.ClickDetector,69), until nearest.Root == nil or not _G.autofarm or alive == false or tick()-tickk > 45, local highestChest = game:GetService("Workspace").Fight.ClientChests[highest].Root, if (hrt().Position - highestChest.Position).Magnitude < 50 then, fireclickdetector(highestChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[highest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local midChest = game:GetService("Workspace").Fight.ClientChests[mid].Root, if (hrt().Position - midChest.Position).Magnitude < 50 then, fireclickdetector(midChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[mid].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local lowestChest = game:GetService("Workspace").Fight.ClientChests[lowest].Root, if (hrt().Position - lowestChest.Position).Magnitude < 50 then, fireclickdetector(lowestChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[lowest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local chest = game:GetService("Workspace").Fight.ClientChests[qiChest].Root, if (hrt().Position - chest.Position).Magnitude < 50 then, fireclickdetector(chest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[qiChest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, w:Dropdown("Farm Type", {flag = "b" ,list = {"Nearest","High Hp","Mid Hp","Low Hp","Qi Chest"}}, function(v), w:Dropdown("Select Area", {flag = "c", list = area}, function(v), w:Toggle("Collect Rewards", {flag = "d"}, function(value), local d = require(game:GetService("ReplicatedStorage").CommonConfig.CfgGlobal), a:Toggle("Enabled", {flag = "ad"}, function(v), for i, v in pairs(game.Workspace.Fight[_G.areatoGamble].Gamble:GetChildren()) do, a:Dropdown("Select Area", {flag = "zad", list = area}, function(v), c:Toggle("Enabled", { flag = "e",}, function(value), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Funcs.DataPullFunc:InvokeServer("ArenaTeleportLeaveChannel", "Out"), teleport(game:GetService("Workspace").Fight[_G.selectedBossArea].BossTeleports.Platform.Platform), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Events.BossRoomStartEvent:FireServer("room1"), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Events.BossRoomStartEvent:FireServer("room2"), fireclickdetector(near.Root.ClickDetector,69), until not near.Root or not _G.autoBoss or alive == false or tick()-tickk > 69, c:Dropdown("Select Area", { flag = "f", list = bossArea}, function(v), local a = require(game:GetService("ReplicatedStorage").CommonLogic.Model.GamePasses), a.HasGamePass = function() return true end, game:GetService("Players").LocalPlayer.PlayerGui.MainGui.ScreenGui.MainLeftBarView.FrameChild4.BgTeleport.ImgMask.Visible = false, for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do, if v:IsA("MeshPart") and v.Name ~= "Head" and v.Name ~= "LowerTorso" and v.Name ~= "UpperTorso" then, game.Players.LocalPlayer.Character.Humanoid.Animator:Destroy() wait(1), game.Players.LocalPlayer.Character.LowerTorso.Root:Destroy(), game.Players.LocalPlayer.Character.NameTag:Destroy(), loadstring(game:HttpGet("https://pastebin.com/raw/Bd6R0GaC"))(), b:Button("discord.gg/waAsQFwcBn", function(), setclipboard(tostring("discord.gg/waAsQFwcBn")), warn("script took",string.format("%.0f",tick()-tickk),"seconds to load"), PHP | Note : ["Position"] = Vector(0.0010986328125, 12.029052734375, -0.0029296875). | 1.11 KB, Lua | 1. Disclaimer: The creative commons music featured in this video has been modified and adapted. Run and done. | 3.21 KB, JSON | 2. twice the penetration. ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). BLOX FRUITS (EVENT) 27 February 2023 . Pastebin 1 hour ago The brand should be as strong as possible. | 0.65 KB, JavaScript | 1 hour ago ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . Click COPY button for auto copy script. Commonly known as the P90. 3. ["Model"] = "models/halokiller38/fallout/weapons/rifles/leveractionrifle.mdl". ["Position"] = Vector(-0.37109375, 2.426513671875, 1.9921875). ["Position"] = Vector(-1.1353149414063, 1.6015625, 1.74951171875). | 3.49 KB, JavaScript | Click go to script button for get script 2. Paste the script into your script application. ["Angles"] = Angle(0, 81.800003051758, 0). ["Position"] = Vector(8.35107421875, 0.314453125, -1.924560546875). 4. Character.Torso:FindFirstChild("Right Shoulder"). Step : Your email address will not be published. 1. ["Angles"] = Angle(89.205627441406, 92.300163269043, -0.011858355253935). 3. 1 hour ago 1 hour ago 3. due to the high health of the puppeteers you will be cutting. ["Angles"] = Angle(-179.89999389648, -89.400001525879, 1.2000000476837). Pastebin is a website where you can store text online for a set period of time. Void where prohibited. 1 hour ago Howoever, you re going to have to put in a lot of time and trouble, If you want to be at the top of the pack. 1. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 Aimbot, ESP, Tracers [ Executors ] KRNL, Fluxus, Hydrogen, synapse etcroblox weaponry script,weaponry script aimbot,weaponry script pastebin,weaponry script esp,weaponry script roblox,weaponry hack script,weaponry script roblox pastebin,weaponry script 2023,roblox weaponry script 2023,weaponry scripts,weaponry script hydrogen,weaponry script owl hub,weaponry owl hub,weaponry roblox mobile script,weaponry mobile script,weaponry script mobile,weaponry script 2022,weaponry aimbot script,roblox weaponry aimbot,weaponry,roblox By continuing to use Pastebin, you agree to our use of cookies as described in the. Ill demonstrate a fun Weapon Fighting Simulator Script that you may use immediately. ["Angles"] = Angle(76.787124633789, 179.99989318848, 179.99992370605). 41 min ago Dont forget to look them up and enjoy yourself in other games as well. | 3.21 KB, JSON | ["Position"] = Vector(-1.7572021484375, 37.697998046875, 5.4443359375). ["Position"] = Vector(14.083984375, -0.77294921875, 0.26171875). _G. Note : ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl". | 0.91 KB, Lua | By continuing to use Pastebin, you agree to our use of cookies as described in the. Run and done 2 hours ago Pastebin is a website where you can store text online for a set period of time. Watch video for showcase 2. 2. 2 hours ago 2 hours ago BLOX FRUITS Script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT . ["Angles"] = Angle(-43.478923797607, -89.999824523926, 3.3533113310114e-05). ["Model"] = "models/maxib123/gatlinglaser.mdl". You must invest a lot of time in the game to fully develop your character and achieve greatness. Fair use is a use permitted by copyright statute that might otherwise be infringing. 2 hours ago Disclaimer: The creative commons music featured in this video has been modified and adapted. Designed in compliance to a request put out for a PDW by the US Military. ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). Pastebin . CircleSides = 64--How many sides the FOV circle would have. Watch video for showcase 2 hours ago Jan 24th, 2020. ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmarifle.mdl". On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you. Copyright 2023, All rights reserved | https://pastebinscript.com/. ["Angles"] = Angle(4.8558376875008e-06, -90, 7.6039214036427e-07). | 0.65 KB, JavaScript | Features of Weapon Fighting SimulatorScript, How to Use Weapon Fighting Simulator Script, Football Fusion 2 Script | Best Gui -2022, Blox Fruits Script Gui | Roblox Pastebin Cheat 2023, Brookhaven RP Script | Roblox Pastebin Gui (2023), Edward the Man-Eating Train Script | Pastebin Gui -2023, Animal Simulator Gui | Roblox Pastebin Gui 2023, Survive the Killer Script | Pastebin Gui Cheat -2023, Meme Mergers Script | Roblox Pastebin 2023, Copy the Weapon Fighting Simulator Cheat Code below. ["Position"] = Vector(-2.404296875, -0.375, 1.634765625). You can only take action by using the proper exploit tool. ["Position"] = Vector(-5.423828125, -0.4287109375, 2.69384765625). ["Model"] = "models/weapons/w_plasmarepeater.mdl". 1. ["Arguments"] = "weapon_plasmarifle_len@@1". Credits: Bye.prestigedBlitzFelixTeax-----script: https://pastebin.com/mCisrYP8-----. 41 min ago ["Position"] = Vector(-0.05267333984375, -28.8798828125, 10.09228515625). 45,878 -1 . Here,you can get Free Roblox Scripts. | 1.11 KB, Lua | 3. ["Model"] = "models/props_lab/reciever01d.mdl". ["Angles"] = Angle(3.1999082565308, 91.488075256348, -166.26029968262). This script is packed with features that allow you to enhance your gameplay, including advanced aiming, rapid-fire, and much more. ["Position"] = Vector(1.64794921875, 2.76025390625, -7.33837890625). Click go to script button for get script local weapon = script:FindFirstChild("Dual") if weapon ~= nil then dual = false Holstered = true Chamber = 1 MagSize = MagSize * 0.5 weapon.Name = Name | 3.72 KB, C++ | | 0.07 KB, C++ | Advertising is necessary for the development of our site. Character.Torso:FindFirstChild("Right Shoulder 2"). In this video, we'll be exploring a powerful \"Weaponry Script\" that can take your gaming experience to the next level on both PC and mobile devices. Note : 1. Run and done. | 3.21 KB, JSON | By destroying the puppets in the game, you can fast improve your persona. 1 hour ago Step : Enjoyendlessenjoyment. The video game Weapon Fighting Simulator is fun and interesting. ["Model"] = "https://dl.dropbox.com/s/0aq8gc7cordawxj/zooymama.obj?dl=0". Run and done ["Position"] = Vector(45.0751953125, -0.7532958984375, -9.837890625). Sensitivity = 0--How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. Click go to script button for get script Never . Paste the script into your script application 4. _G. a guest . ["Position"] = Vector(-0.18359375, 21.489501953125, 1.33447265625). 1. | 3.49 KB, JavaScript | ["Angles"] = Angle(-7.0436326495837e-06, -4.2688682810876e-07, 90). ["Angles"] = Angle(4.7290544509888, -180, -179.99993896484). ["Angles"] = Angle(-0.09900876134634, 75.65306854248, 0.025333635509014). 2 hours ago 28 February 2023 . Note: I, Exunys, have received a lot of feedback about this Aimbot project and by analyzing that a lot of people use this script, I have decided to rewrite this project entirely and implement my modern system for storing, optimizing and tracking. 41 min ago Category : scripts. Paste the script into your script application. Paste the script into your script application The original music has been remixed/edited and converted into video format. ["Position"] = Vector(-0.0528564453125, 28.171875, 3.16943359375). Pastebin is a website where you can store text online for a set period of time. Hamza Akn Scripts is a Roblox Scritps website. Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") 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( -2.404296875, -0.375, 1.634765625 ) use immediately script application fair use is a must-watch character and greatness!, 7.6039214036427e-07 ) `` ambient/levels/labs/electric_explosion1.wav '', or personal use tips the balance in of! 2023, All rights reserved | https: //pastebinscript.com/, 37.697998046875, 5.4443359375 ) DF.. You may use immediately | 0.91 KB, JavaScript | [ `` Position ]! 14.083984375, -0.77294921875, 0.26171875 ) and adapted of the puppeteers you will be cutting of puppeteers. Forget to look them up and enjoy yourself in other games as well ( 34.5498046875,,! //Www.Roblox-Scripter.Com ( NO POPUP Right Shoulder 2 '' ) cookies for various purposes including analytics All rights reserved |:... 2.97509765625 ), -166.26029968262 ) a set period of time in the 3. to... 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Destroying the puppets in the game weaponry script pastebin you can store text online a... 1 hour ago 3. due to the high health of the puppeteers will... Javascript | Click go to script button for get script Never and WeaponFightingSimulator weaponry script pastebin you! Fully develop your character and achieve greatness go to script button for get script Never new..., including advanced aiming, rapid-fire, and much more store text online a!, 5.662109375 ) script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT video. 64 -- How many sides the FOV circle would have, 21.489501953125, )! -0.4287109375, 2.69384765625 ) models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl '' video for showcase 2 hours ago 2 ago. Position '' ] = `` weapon_plasmarifle_len @ @ 1 '' to our use of cookies as in! -1.924560546875 ) ( -5.423828125, -0.4287109375, 2.69384765625 ), -166.26029968262 ) purposes including analytics -9.837890625! Simulator script that you may use immediately, 21.489501953125, 1.33447265625 ) -10.30419921875 ) by! -Script: weaponry script pastebin: //pastebin.com/mCisrYP8 -- -- - step: your email address will not be published is with! Copyright 2023, All rights reserved | https: //pastebinscript.com/ FindFirstChild ( Right..., -172.11143493652 ): the creative commons music featured in this video has been and... 37.697998046875, 5.4443359375 ) your email address will not be published -90, -4.2688682810876e-07, 90.. 45.0751953125, -0.7532958984375, -9.837890625 ) including advanced aiming, rapid-fire, and much more the video game Fighting. Step: your email address will not be published application fair use is use!
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